Shared Libraries

The Efficiency Advantage

Imagine multiple programs needing the same functionality, like mathematical operations. Traditionally, each program would have a static copy of the math library code compiled into its executable. This leads to wasted space – the same code gets stored repeatedly.

Shared libraries come to the rescue! They reside in a single location on the system (e.g., /usr/lib on Linux). When a program needs the functionality, the operating system loads the shared library at runtime and makes it available to the program. This way, multiple programs can share a single copy of the code, saving precious disk space.

Code Reusability

Shared libraries promote code reusability. You can create custom libraries containing well-tested functions and data structures.

These libraries can then be linked with different programs, reducing code duplication and improving maintainability. Updates to the shared library can be applied once, benefiting all linked programs.

Advantages and Potential Drawbacks

Advantages

  • Reduced disk space: Shared libraries avoid redundant code in executables.

  • Improved code reusability: Libraries encapsulate functionality for reuse across projects.

  • Simplified updates: Updates to a shared library affect all linked programs.

Drawbacks

  • Runtime dependencies: Programs rely on the shared library being available at runtime. Missing libraries can cause errors.

  • Increased complexity: Managing library versions and dependencies requires extra attention.

  • Potential for conflicts: Multiple programs using different versions of the same library might lead to issues.

Shared Library Mechanics

Creating Shared Libraries

Compilers provide options (e.g., -shared for GCC) to generate shared libraries from source code. The linker creates a single file with the code and information for the dynamic linker to resolve references at runtime.

Loading at Runtime

When a program starts and needs a shared library, the operating system's dynamic linker locates the library based on search paths (system-wide or environment variables) and loads it into memory.

Symbol Resolution

The dynamic linker identifies unresolved symbols (functions and variables) in the program and matches them with corresponding definitions in the loaded shared library. This ensures everything works seamlessly.

Library Naming Conventions

Shared libraries have platform-specific naming conventions:

  • Linux: .so (e.g., libmath.so)

  • Windows: .dll (e.g., math.dll)

  • macOS: .dylib (e.g., libmath.dylib)

Dependency Management

Managing dependencies for shared libraries is crucial. Tools like ldd (Linux) or Dependency Walker (Windows) can help analyze a program's shared library dependencies. Package managers on various platforms often handle library installation and versioning.

CMake's find_package helps locate and link with shared libraries during the build process.

Versioning and Compatibility

Shared libraries have versions (e.g., libmath.so.3.2) to ensure compatibility with applications. Major version changes might introduce breaking changes, requiring program updates to work with the new library. Tools like ldconfig (Linux) update the dynamic linker cache to reflect library versions available on the system.

Remember:

  • Shared libraries are powerful for code reuse and efficiency, but they introduce runtime dependencies and versioning complexities.

  • Carefully consider the trade-offs before using shared libraries in your projects.